rfc3095









Network Working Group                 C. Bormann, Editor, TZI/Uni Bremen
Request for Comments: 3095                     C. Burmeister, Matsushita
Category: Standards Track                 M. Degermark, Univ. of Arizona
                                                H. Fukushima, Matsushita
                                                      H. Hannu, Ericsson
                                                  L-E. Jonsson, Ericsson
                                                R. Hakenberg, Matsushita
                                                         T. Koren, Cisco
                                                            K. Le, Nokia
                                                           Z. Liu, Nokia
                                                 A. Martensson, Ericsson
                                                 A. Miyazaki, Matsushita
                                                    K. Svanbro, Ericsson
                                                   T. Wiebke, Matsushita
                                                T. Yoshimura, NTT DoCoMo
                                                         H. Zheng, Nokia
                                                               July 2001


                   RObust Header Compression (ROHC):
      Framework and four profiles: RTP, UDP, ESP, and uncompressed

Status of this Memo

   This document specifies an Internet standards track protocol for the
   Internet community, and requests discussion and suggestions for
   improvements.  Please refer to the current edition of the "Internet
   Official Protocol Standards" (STD 1) for the standardization state
   and status of this protocol.  Distribution of this memo is unlimited.

Copyright Notice

   Copyright (C) The Internet Society (2001).  All Rights Reserved.

Abstract

   This document specifies a highly robust and efficient header
   compression scheme for RTP/UDP/IP (Real-Time Transport Protocol, User
   Datagram Protocol, Internet Protocol), UDP/IP, and ESP/IP
   (Encapsulating Security Payload) headers.

   Existing header compression schemes do not work well when used over
   links with significant error rates and long round-trip times.  For
   many bandwidth limited links where header compression is essential,
   such characteristics are common.






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   This is done in a framework designed to be extensible.  For example,
   a scheme for compressing TCP/IP headers will be simple to add, and is
   in development.  Headers specific to Mobile IPv4 are not subject to
   special treatment, but are expected to be compressed sufficiently
   well by the provided methods for compression of sequences of
   extension headers and tunneling headers.  For the most part, the same
   will apply to work in progress on Mobile IPv6, but future work might
   be required to handle some extension headers, when a standards track
   Mobile IPv6 has been completed.

Table of Contents

   1.  Introduction....................................................6
   2.  Terminology.....................................................8
   2.1.  Acronyms.....................................................13
   3.  Background.....................................................14
   3.1.  Header compression fundamentals..............................14
   3.2.  Existing header compression schemes..........................14
   3.3.  Requirements on a new header compression scheme..............16
   3.4.  Classification of header fields..............................17
   4.  Header compression framework...................................18
   4.1.  Operating assumptions........................................18
   4.2.  Dynamicity...................................................19
   4.3.  Compression and decompression states.........................21
   4.3.1.  Compressor states..........................................21
   4.3.1.1.  Initialization and Refresh (IR) State....................22
   4.3.1.2.  First Order (FO) State...................................22
   4.3.1.3.  Second Order (SO) State..................................22
   4.3.2.  Decompressor states........................................23
   4.4.  Modes of operation...........................................23
   4.4.1.  Unidirectional mode -- U-mode..............................24
   4.4.2.  Bidirectional Optimistic mode -- O-mode....................25
   4.4.3.  Bidirectional Reliable mode -- R-mode......................25
   4.5.  Encoding methods.............................................25
   4.5.1.  Least Significant Bits (LSB) encoding .....................25
   4.5.2.  Window-based LSB encoding (W-LSB encoding).................28
   4.5.3.  Scaled RTP Timestamp encoding .............................28
   4.5.4.  Timer-based compression of RTP Timestamp...................31
   4.5.5.  Offset IP-ID encoding......................................34
   4.5.6.  Self-describing variable-length values ....................35
   4.5.7.  Encoded values across several fields in compressed headers 36
   4.6.  Errors caused by residual errors.............................36
   4.7.  Impairment considerations....................................37
   5.  The protocol...................................................39
   5.1.  Data structures..............................................39
   5.1.1.  Per-channel parameters.....................................39
   5.1.2.  Per-context parameters, profiles...........................40
   5.1.3.  Contexts and context identifiers ..........................41



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   5.2.  ROHC packets and packet types................................41
   5.2.1.  ROHC feedback .............................................43
   5.2.2.  ROHC feedback format ......................................45
   5.2.3.  ROHC IR packet type .......................................47
   5.2.4.  ROHC IR-DYN packet type ...................................48
   5.2.5.  ROHC segmentation..........................................49
   5.2.5.1.  Segmentation usage considerations........................49
   5.2.5.2.  Segmentation protocol....................................50
   5.2.6.  ROHC initial decompressor processing.......................51
   5.2.7.  ROHC RTP packet formats from compressor to decompressor....53
   5.2.8.  Parameters needed for mode transition in ROHC RTP..........54
   5.3.  Operation in Unidirectional mode.............................55
   5.3.1.  Compressor states and logic (U-mode).......................55
   5.3.1.1.  State transition logic (U-mode)..........................55
   5.3.1.1.1.  Optimistic approach, upwards transition................55
   5.3.1.1.2.  Timeouts, downward transition..........................56
   5.3.1.1.3.  Need for updates, downward transition..................56
   5.3.1.2.  Compression logic and packets used (U-mode)..............56
   5.3.1.3.  Feedback in Unidirectional mode..........................56
   5.3.2.  Decompressor states and logic (U-mode).....................56
   5.3.2.1.  State transition logic (U-mode)..........................57
   5.3.2.2.  Decompression logic (U-mode).............................57
   5.3.2.2.1.  Decide whether decompression is allowed................57
   5.3.2.2.2.  Reconstruct and verify the header......................57
   5.3.2.2.3.  Actions upon CRC failure...............................58
   5.3.2.2.4.  Correction of SN LSB wraparound........................60
   5.3.2.2.5.  Repair of incorrect SN updates.........................61
   5.3.2.3.  Feedback in Unidirectional mode..........................62
   5.4.  Operation in Bidirectional Optimistic mode...................62
   5.4.1.  Compressor states and logic (O-mode).......................62
   5.4.1.1.  State transition logic...................................63
   5.4.1.1.1.  Negative acknowledgments (NACKs), downward transition..63
   5.4.1.1.2.  Optional acknowledgments, upwards transition...........63
   5.4.1.2.  Compression logic and packets used.......................63
   5.4.2.  Decompressor states and logic (O-mode).....................64
   5.4.2.1.  Decompression logic, timer-based timestamp decompression.64
   5.4.2.2.  Feedback logic (O-mode)..................................64
   5.5.  Operation in Bidirectional Reliable mode.....................65
   5.5.1.  Compressor states and logic (R-mode).......................65
   5.5.1.1.  State transition logic (R-mode)..........................65
   5.5.1.1.1.  Upwards transition.....................................65
   5.5.1.1.2.  Downward transition....................................66
   5.5.1.2.  Compression logic and packets used (R-mode)..............66
   5.5.2.  Decompressor states and logic (R-mode).....................68
   5.5.2.1.  Decompression logic (R-mode).............................68
   5.5.2.2.  Feedback logic (R-mode)..................................68
   5.6.  Mode transitions.............................................69
   5.6.1.  Compression and decompression during mode transitions......70



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   5.6.2.  Transition from Unidirectional to Optimistic mode..........71
   5.6.3.  From Optimistic to Reliable mode...........................72
   5.6.4.  From Unidirectional to Reliable mode.......................72
   5.6.5.  From Reliable to Optimistic mode...........................72
   5.6.6.  Transition to Unidirectional mode..........................73
   5.7.  Packet formats...............................................74
   5.7.1.  Packet type 0: UO-0, R-0, R-0-CRC .........................78
   5.7.2.  Packet type 1 (R-mode): R-1, R-1-TS, R-1-ID ...............79
   5.7.3.  Packet type 1 (U/O-mode): UO-1, UO-1-ID, UO-1-TS ..........80
   5.7.4.  Packet type 2: UOR-2 ......................................82
   5.7.5.  Extension formats..........................................83
   5.7.5.1.  RND flags and packet types...............................88
   5.7.5.2.  Flags/Fields in context..................................89
   5.7.6.  Feedback packets and formats...............................90
   5.7.6.1.  Feedback formats for ROHC RTP............................90
   5.7.6.2.  ROHC RTP Feedback options................................91
   5.7.6.3.  The CRC option...........................................92
   5.7.6.4.  The REJECT option........................................92
   5.7.6.5.  The SN-NOT-VALID option..................................92
   5.7.6.6.  The SN option............................................93
   5.7.6.7.  The CLOCK option.........................................93
   5.7.6.8.  The JITTER option........................................93
   5.7.6.9.  The LOSS option..........................................94
   5.7.6.10.  Unknown option types....................................94
   5.7.6.11.  RTP feedback example....................................94
   5.7.7.  RTP IR and IR-DYN packets..................................96
   5.7.7.1.  Basic structure of the IR packet.........................96
   5.7.7.2.  Basic structure of the IR-DYN packet.....................98
   5.7.7.3.  Initialization of IPv6 Header [IPv6].....................99
   5.7.7.4.  Initialization of IPv4 Header [IPv4, section 3.1].......100
   5.7.7.5.  Initialization of UDP Header [RFC-768]..................101
   5.7.7.6.  Initialization of RTP Header [RTP]......................102
   5.7.7.7.  Initialization of ESP Header [ESP, section 2]...........103
   5.7.7.8.  Initialization of Other Headers.........................104
   5.8.  List compression............................................104
   5.8.1.  Table-based item compression..............................105
   5.8.1.1.  Translation table in R-mode.............................105
   5.8.1.2.  Translation table in U/O-modes..........................106
   5.8.2.  Reference list determination..............................106
   5.8.2.1.  Reference list in R-mode and U/O-mode...................107
   5.8.3.  Encoding schemes for the compressed list..................109
   5.8.4.  Special handling of IP extension headers..................112
   5.8.4.1.  Next Header field.......................................112
   5.8.4.2.  Authentication Header (AH)..............................114
   5.8.4.3.  Encapsulating Security Payload Header (ESP).............115
   5.8.4.4.  GRE Header [RFC 2784, RFC 2890].........................117
   5.8.5.  Format of compressed lists in Extension 3.................119
   5.8.5.1.  Format of IP Extension Header(s) field..................119



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   5.8.5.2.  Format of Compressed CSRC List..........................120
   5.8.6.  Compressed list formats...................................120
   5.8.6.1.  Encoding Type 0 (generic scheme)........................120
   5.8.6.2.  Encoding Type 1 (insertion only scheme).................122
   5.8.6.3.  Encoding Type 2 (removal only scheme)...................123
   5.8.6.4.  Encoding Type 3 (remove then insert scheme).............124
   5.8.7.  CRC coverage for extension headers........................124
   5.9.  Header compression CRCs, coverage and polynomials...........125
   5.9.1.  IR and IR-DYN packet CRCs.................................125
   5.9.2.  CRCs in compressed headers................................125
   5.10.  ROHC UNCOMPRESSED -- no compression (Profile 0x0000).......126
   5.10.1.  IR packet................................................126
   5.10.2.  Normal packet............................................127
   5.10.3.  States and modes.........................................128
   5.10.4.  Feedback.................................................129
   5.11.  ROHC UDP -- non-RTP UDP/IP compression (Profile 0x0002)....129
   5.11.1.  Initialization...........................................130
   5.11.2.  States and modes.........................................130
   5.11.3.  Packet types.............................................131
   5.11.4.  Extensions...............................................132
   5.11.5.  IP-ID....................................................133
   5.11.6.  Feedback.................................................133
   5.12.  ROHC ESP -- ESP/IP compression (Profile 0x0003)............133
   5.12.1.  Initialization...........................................133
   5.12.2.  Packet types.............................................134
   6.  Implementation issues.........................................134
   6.1.  Reverse decompression.......................................134
   6.2.  RTCP........................................................135
   6.3.  Implementation parameters and signals.......................136
   6.3.1.  ROHC implementation parameters at compressor..............137
   6.3.2.  ROHC implementation parameters at decompressor............138
   6.4.  Handling of resource limitations at the decompressor........139
   6.5.  Implementation structures...................................139
   6.5.1.  Compressor context........................................139
   6.5.2.  Decompressor context......................................141
   6.5.3.  List compression: Sliding windows in R-mode and U/O-mode..142
   7.  Security Considerations.......................................143
   8.  IANA Considerations...........................................144
   9.  Acknowledgments...............................................145
   10.  Intellectual Property Right Claim Considerations.............145
   11.  References...................................................146
   11.1.  Normative References.......................................146
   11.2.  Informative References.....................................147
   12.  Authors' Addresses...........................................148
   Appendix A.  Detailed classification of header fields.............152
   A.1.  General classification......................................153
   A.1.1.  IPv6 header fields........................................153
   A.1.2.  IPv4 header fields........................................155



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   A.1.3.  UDP header fields.........................................157
   A.1.4.  RTP header fields.........................................157
   A.1.5.  Summary for IP/UDP/RTP....................................159
   A.2.  Analysis of change patterns of header fields................159
   A.2.1.  IPv4 Identification.......................................162
   A.2.2.  IP Traffic-Class / Type-Of-Service........................163
   A.2.3.  IP Hop-Limit / Time-To-Live...............................163
   A.2.4.  UDP Checksum..............................................163
   A.2.5.  RTP CSRC Counter..........................................164
   A.2.6.  RTP Marker................................................164
   A.2.7.  RTP Payload Type..........................................164
   A.2.8.  RTP Sequence Number.......................................164
   A.2.9.  RTP Timestamp.............................................164
   A.2.10.  RTP Contributing Sources (CSRC)..........................165
   A.3.  Header compression strategies...............................165
   A.3.1.  Do not send at all........................................165
   A.3.2.  Transmit only initially...................................165
   A.3.3.  Transmit initially, but be prepared to update.............166
   A.3.4.  Be prepared to update or send as-is frequently............166
   A.3.5.  Guarantee continuous robustness...........................166
   A.3.6.  Transmit as-is in all packets.............................167
   A.3.7.  Establish and be prepared to update delta.................167
   Full Copyright Statement..........................................168

1.  Introduction

   During the last five years, two communication technologies in
   particular have become commonly used by the general public: cellular
   telephony and the Internet.  Cellular telephony has provided its
   users with the revolutionary possibility of always being reachable
   with reasonable service quality no matter where they are.  The main
   service provided by the dedicated terminals has been speech.  The
   Internet, on the other hand, has from the beginning been designed for
   multiple services and its flexibility for all kinds of usage has been
   one of its strengths.  Internet terminals have usually been general-
   purpose and have been attached over fixed connections.  The
   experienced quality of some services (such as Internet telephony) has
   sometimes been low.

   Today, IP telephony is gaining momentum thanks to improved technical
   solutions.  It seems reasonable to believe that in the years to come,
   IP will become a commonly used way to carry telephony.  Some future
   cellular telephony links might also be based on IP and IP telephony.
   Cellular phones may have become more general-purpose, and may have IP
   stacks supporting not only audio and video, but also web browsing,
   email, gaming, etc.





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   One of the scenarios we are envisioning might then be the one in
   Figure 1.1, where two mobile terminals are communicating with each
   other.  Both are connected to base stations over cellular links, and
   the base stations are connected to each other through a wired (or
   possibly wireless) network.  Instead of two mobile terminals, there
   could of course be one mobile and one wired terminal, but the case
   with two cellular links is technically more demanding.

   Mobile            Base                      Base            Mobile
   Terminal          Station                   Station         Terminal


         |  ~   ~   ~  \ /                       \ /  ~   ~   ~   ~  |
         |              |                         |                  |
      +--+              |                         |               +--+
      |  |              |                         |               |  |
      |  |              |                         |               |  |
      +--+              |                         |               +--+
                        |                         |
                        |=========================|

            Cellular              Wired               Cellular
            Link                  Network             Link

        Figure 1.1 : Scenario for IP telephony over cellular links

   It is obvious that the wired network can be IP-based.  With the
   cellular links, the situation is less clear.  IP could be terminated
   in the fixed network, and special solutions implemented for each
   supported service over the cellular link.  However, this would limit
   the flexibility of the services supported.  If technically and
   economically feasible, a solution with pure IP all the way from
   terminal to terminal would have certain advantages.  However, to make
   this a viable alternative, a number of problems have to be addressed,
   in particular problems regarding bandwidth efficiency.

   For cellular phone systems, it is of vital importance to use the
   scarce radio resources in an efficient way.  A sufficient number of
   users per cell is crucial, otherwise deployment costs will be
   prohibitive.  The quality of the voice service should also be as good
   as in today's cellular systems.  It is likely that even with support
   for new services, lower quality of the voice service is acceptable
   only if costs are significantly reduced.








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   A problem with IP over cellular links when used for interactive voice
   conversations is the large header overhead.  Speech data for IP
   telephony will most likely be carried by RTP [RTP].  A packet will
   then, in addition to link layer framing, have an IP [IPv4] header (20
   octets), a UDP [UDP] header (8 octets), and an RTP header (12 octets)
   for a total of 40 octets.  With IPv6 [IPv6], the IP header is 40
   octets for a total of 60 octets.  The size of the payload depends on
   the speech coding and frame sizes being used and may be as low as
   15-20 octets.

   From these numbers, the need for reducing header sizes for efficiency
   reasons is obvious.  However, cellular links have characteristics
   that make header compression as defined in [IPHC,CRTP] perform less
   than well.  The most important characteristic is the lossy behavior
   of cellular links, where a bit error rate (BER) as high as 1e-3 must
   be accepted to keep the radio resources efficiently utilized.  In
   severe operating situations, the BER can be as high as 1e-2.  The
   other problematic characteristic is the long round-trip time (RTT) of
   the cellular link, which can be as high as 100-200 milliseconds.  An
   additional problem is that the residual BER is nontrivial, i.e.,
   lower layers can sometimes deliver frames containing undetected
   errors.  A viable header compression scheme for cellular links must
   be able to handle loss on the link between the compression and
   decompression point as well as loss before the compression point.

   Bandwidth is the most costly resource in cellular links.  Processing
   power is very cheap in comparison.  Implementation or computational
   simplicity of a header compression scheme is therefore of less
   importance than its compression ratio and robustness.

2.  Terminology

   The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
   "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
   document are to be interpreted as described in RFC 2119.

   BER

      Bit Error Rate.  Cellular radio links can have a fairly high BER.
      In this document BER is usually given as a probability, but one
      also needs to consider the error distribution as bit errors are
      not independent.









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   Cellular links

      Wireless links between mobile terminals and base stations.

   Compression efficiency

      The performance of a header compression scheme can be described
      with three parameters: compression efficiency, robustness and
      compression transparency.  The compression efficiency is
      determined by how much the header sizes are reduced by the
      compression scheme.

   Compression transparency

      The performance of a header compression scheme can be described
      with three parameters: compression efficiency, robustness, and
      compression transparency.  The compression transparency is a
      measure of the extent to which the scheme ensures that the
      decompressed headers are semantically identical to the original
      headers.  If all decompressed headers are semantically identical
      to the corresponding original headers, the transparency is 100
      percent.  Compression transparency is high when damage propagation
      is low.

   Context

      The context of the compressor is the state it uses to compress a
      header.  The context of the decompressor is the state it uses to
      decompress a header.  Either of these or the two in combination
      are usually referred to as "context", when it is clear which is
      intended.  The context contains relevant information from previous
      headers in the packet stream, such as static fields and possible
      reference values for compression and decompression.  Moreover,
      additional information describing the packet stream is also part
      of the context, for example information about how the IP
      Identifier field changes and the typical inter-packet increase in
      sequence numbers or timestamps.

   Context damage

      When the context of the decompressor is not consistent with the
      context of the compressor, decompression may fail to reproduce the
      original header.  This situation can occur when the context of the
      decompressor has not been initialized properly or when packets
      have been lost or damaged between compressor and decompressor.






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      Packets which cannot be decompressed due to inconsistent contexts
      are said to be lost due to context damage.  Packets that are
      decompressed but contain errors due to inconsistent contexts are
      said to be damaged due to context damage.

   Context repair mechanism

      Context repair mechanisms are mechanisms that bring the contexts
      in sync when they were not.  This is needed to avoid excessive
      loss due to context damage.  Examples are the context request
      mechanism of CRTP, the NACK mechanisms of O- and R-mode, and the
      periodic refreshes of U-mode.

      Note that there are also mechanisms that prevent (some) context
      inconsistencies from occurring, for example the ACK-based updates
      of the context in R-mode, the repetitions after change in U- and
      O-mode, and the CRCs which protect context updating information.

   CRC-DYNAMIC

      Opposite of CRC-STATIC.

   CRC-STATIC

      A CRC over the original header is the primary mechanism used by
      ROHC to detect incorrect decompression.  In order to decrease
      computational complexity, the fields of the header are
      conceptually rearranged when the CRC is computed, so that it is
      first computed over octets which are static (called CRC-STATIC in
      this document) and then over octets whose values are expected to
      change between packets (CRC-DYNAMIC).  In this manner, the
      intermediate result of the CRC computation, after it has covered
      the CRC-STATIC fields, can be reused for several packets.  The
      restarted CRC computation only covers the CRC-DYNAMIC octets.  See
      section 5.9.

   Damage propagation

      Delivery of incorrect decompressed headers, due to errors in
      (i.e., loss of or damage to) previous header(s) or feedback.

   Loss propagation

      Loss of headers, due to errors in (i.e., loss of or damage to)
      previous header(s)or feedback.






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   Error detection

      Detection of errors.  If error detection is not perfect, there
      will be residual errors.

   Error propagation

      Damage propagation or loss propagation.

   Header compression profile

      A header compression profile is a specification of how to compress
      the headers of a certain kind of packet stream over a certain kind
      of link.  Compression profiles provide the details of the header
      compression framework introduced in this document.  The profile
      concept makes use of profile identifiers to separate different
      profiles which are used when setting up the compression scheme.
      All variations and parameters of the header compression scheme
      that are not part of the context state are handled by different
      profile identifiers.

   Packet

      Generally, a unit of transmission and reception (protocol data
      unit).  Specifically, when contrasted with "frame", the packet
      compressed and then decompressed by ROHC.  Also called
      "uncompressed packet".

   Packet Stream

      A sequence of packets where the field values and change patterns
      of field values are such that the headers can be compressed using
      the same context.

   Pre-HC links

      The Pre-HC links are all links that a packet has traversed before
      the header compression point.  If we consider a path with cellular
      links as first and last hops, the Pre-HC links for the compressor
      at the last link are the first cellular link plus the wired links
      in between.

   Residual error

      Error introduced during transmission and not detected by lower-
      layer error detection schemes.





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   Robustness

      The performance of a header compression scheme can be described
      with three parameters: compression efficiency, robustness, and
      compression transparency.  A robust scheme tolerates loss and
      residual errors on the link over which header compression takes
      place without losing additional packets or introducing additional
      errors in decompressed headers.

   RTT

      The RTT (round-trip time) is the time elapsing from the moment the
      compressor sends a packet until it receives feedback related to
      that packet (when such feedback is sent).

   Spectrum efficiency

      Radio resources are limited and expensive.  Therefore they must be
      used efficiently to make the system economically feasible.  In
      cellular systems this is achieved by maximizing the number of
      users served within each cell, while the quality of the provided
      services is kept at an acceptable level.  A consequence of
      efficient spectrum use is a high rate of errors (frame loss and
      residual bit errors), even after channel coding with error
      correction.

   String

      A sequence of headers in which the values of all fields being
      compressed change according to a pattern which is fixed with
      respect to a sequence number.  Each header in a string can be
      compressed by representing it with a ROHC header which essentially
      only carries an encoded sequence number.  Fields not being
      compressed (e.g., random IP-ID, UDP Checksum) are irrelevant to
      this definition.

   Timestamp stride

      The timestamp stride (TS_STRIDE) is the expected increase in the
      timestamp value between two RTP packets with consecutive sequence
      numbers.










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2.1.  Acronyms

   This section lists most acronyms used for reference.

   AH     Authentication Header.
   CID    Context Identifier.
   CRC    Cyclic Redundancy Check.  Error detection mechanism.
   CRTP   Compressed RTP.  RFC 2508.
   CTCP   Compressed TCP.  Also called VJ header compression.  RFC 1144.
   ESP    Encapsulating Security Payload.
   FC     Full Context state (decompressor).
   FO     First Order state (compressor).
   GRE    Generic Routing Encapsulation.  RFC 2784, RFC 2890.
   HC     Header Compression.
   IPHC   IP Header Compression.  RFC 2507.
   IPX    Flag in Extension 2.
   IR     Initiation and Refresh state (compressor).  Also IR packet.
   IR-DYN IR-DYN packet.
   LSB    Least Significant Bits.
   MRRU   Maximum Reconstructed Reception Unit.
   MTU    Maximum Transmission Unit.
   MSB    Most Significant Bits.
   NBO    Flag indicating whether the IP-ID is in Network Byte Order.
   NC     No Context state (decompressor).
   O-mode Bidirectional Optimistic mode.
   PPP    Point-to-Point Protocol.
   R-mode Bidirectional Reliable mode.
   RND    Flag indicating whether the IP-ID behaves randomly.
   ROHC   RObust Header Compression.
   RTCP   Real-Time Control Protocol.  See RTP.
   RTP    Real-Time Protocol.  RFC 1889.
   RTT    Round Trip Time (see section 2).
   SC     Static Context state (decompressor).
   SN     (compressed) Sequence Number.  Usually RTP Sequence Number.
   SO     Second Order state (compressor).
   SPI    Security Parameters Index.
   SSRC   Sending source.  Field in RTP header.
   CSRC   Contributing source.  Optional list of CSRCs in RTP header.
   TC     Traffic Class.  Octet in IPv6 header.  See also TOS.
   TOS    Type Of Service.  Octet in IPv4 header.  See also TC.
   TS     (compressed) RTP Timestamp.
   U-mode Unidirectional mode.
   W-LSB  Window based LSB encoding.  See section 4.5.2.








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3.  Background

   This chapter provides a background to the subject of header
   compression.  The fundamental ideas are described together with
   existing header compression schemes.  Their drawbacks and
   requirements are then discussed, providing motivation for new header
   compression solutions.

3.1.  Header compression fundamentals

   The main reason why header compression can be done at all is the fact
   that there is significant redundancy between header fields, both
   within the same packet header but in particular between consecutive
   packets belonging to the same packet stream.  By sending static field
   information only initially and utilizing dependencies and
   predictability for other fields, the header size can be significantly
   reduced for most packets.

   Relevant information from past packets is maintained in a context.
   The context information is used to compress (decompress) subsequent
   packets.  The compressor and decompressor update their contexts upon
   certain events.  Impairment events may lead to inconsistencies
   between the contexts of the compressor and decompressor, which in
   turn may cause incorrect decompression.  A robust header compression
   scheme needs mechanisms for avoiding context inconsistencies and also
   needs mechanisms for making the contexts consistent when they were
   not.

3.2.  Existing header compression schemes

   The original header compression scheme, CTCP [VJHC], was invented by
   Van Jacobson.  CTCP compresses the 40 octet IP+TCP header to 4
   octets.  The CTCP compressor detects transport-level retransmissions
   and sends a header that updates the context completely when they
   occur.  This repair mechanism does not require any explicit signaling
   between compressor and decompressor.

   A general IP header compression scheme, IP header compression [IPHC],
   improves somewhat on CTCP and can compress arbitrary IP, TCP, and UDP
   headers.  When compressing non-TCP headers, IPHC does not use delta
   encoding and is robust.  When compressing TCP, the repair mechanism
   of CTCP is augmented with a link-level nacking scheme which speeds up
   the repair.  IPHC does not compress RTP headers.

   CRTP [CRTP, IPHC] by Casner and Jacobson is a header compression
   scheme that compresses 40 octets of IPv4/UDP/RTP headers to a minimum
   of 2 octets when the UDP Checksum is not enabled.  If the UDP
   Checksum is enabled, the minimum CRTP header is 4 octets.  CRTP



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   cannot use the same repair mechanism as CTCP since UDP/RTP does not
   retransmit.  Instead, CRTP uses explicit signaling messages from
   decompressor to compressor, called CONTEXT_STATE messages, to
   indicate that the context is out of sync.  The link round-trip time
   will thus limit the speed of this context repair mechanism.

   On lossy links with long round-trip times, such as most cellular
   links, CRTP does not perform well.  Each lost packet over the link
   causes several subsequent packets to be lost since the context is out
   of sync during at least one link round-trip time.  This behavior is
   documented in [CRTPC].  For voice conversations such long loss events
   will degrade the voice quality.  Moreover, bandwidth is wasted by the
   large headers sent by CRTP when updating the context.  [CRTPC] found
   that CRTP did not perform well enough for a lossy cellular link.  It
   is clear that CRTP alone is not a viable header compression scheme
   for IP telephony over cellular links.

   To avoid losing packets due to the context being out of sync, CRTP
   decompressors can attempt to repair the context locally by using a
   mechanism known as TWICE.  Each CRTP packet contains a counter which
   is incremented by one for each packet sent out by the CRTP
   compressor.  If the counter increases by more than one, at least one
   packet was lost over the link.  The decompressor then attempts to
   repair the context by guessing how the lost packet(s) would have
   updated it.  The guess is then verified by decompressing the packet
   and checking the UDP Checksum -- if it succeeds, the repair is deemed
   successful and the packet can be forwarded or delivered.  TWICE
   derives its name from the observation that when the compressed packet
   stream is regular, the correct guess is to apply the update in the
   current packet twice.  [CRTPC] found that even with TWICE, CRTP
   doubled the number of lost packets.  TWICE improves CRTP performance
   significantly.  However, there are several problems with using TWICE:

   1) It becomes mandatory to use the UDP Checksum:

      - the minimal compressed header size increases by 100% to 4
        octets.

      - most speech codecs developed for cellular links tolerate errors
        in the encoded data.  Such codecs will not want to enable the
        UDP Checksum, since they do want damaged packets to be
        delivered.

      - errors in the payload will make the UDP Checksum fail when the
        guess is correct (and might make it succeed when the guess is
        wrong).





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   2) Loss in an RTP stream that occurs before the compression point
      will make updates in CRTP headers less regular.  Simple-minded
      versions of TWICE will then perform badly.  More sophisticated
      versions would need more repair attempts to succeed.

3.3.  Requirements on a new header compression scheme

   The major problem with CRTP is that it is not sufficiently robust
   against packets being damaged between compressor and decompressor.  A
   viable header compression scheme must be less fragile.  This
   increased robustness must be obtained without increasing the
   compressed header size; a larger header would make IP telephony over
   cellular links economically unattractive.

   A major cause of the bad performance of CRTP over cellular links is
   the long link round-trip time, during which many packets are lost
   when the context is out of sync.  This problem can be attacked
   directly by finding ways to reduce the link round-trip time.  Future
   generations of cellular technologies may indeed achieve lower link
   round-trip times.  However, these will probably always be fairly
   high.  The benefits in terms of lower loss and smaller bandwidth
   demands if the context can be repaired locally will be present even
   if the link round-trip time is decreased.  A reliable way to detect a
   successful context repair is then needed.

   One might argue that a better way to solve the problem is to improve
   the cellular link so that packet loss is less likely to occur.  Such
   modifications do not appear to come for free, however.  If links were
   made (almost) error free, the system might not be able to support a
   sufficiently large number of users per cell and might thus be
   economically infeasible.

   One might also argue that the speech codecs should be able to deal
   with the kind of packet loss induced by CRTP, in particular since the
   speech codecs probably must be able to deal with packet loss anyway
   if the RTP stream crosses the Internet.  While the latter is true,
   the kind of loss induced by CRTP is difficult to deal with.  It is
   usually not possible to completely hide a loss event where well over
   100 ms worth of sound is completely lost.  If such loss occurs
   frequently at both ends of the end-to-end path, the speech quality
   will suffer.

   A detailed description of the requirements specified for ROHC may be
   found in [REQ].







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3.4.  Classification of header fields

   As mentioned earlier, header compression is possible due to the fact
   that there is much redundancy between header field values within
   packets, but especially between consecutive packets.  To utilize
   these properties for header compression, it is important to
   understand the change patterns of the various header fields.

   All header fields have been classified in detail in appendix A.  The
   fields are first classified at a high level and then some of them are
   studied more in detail.  Finally, the appendix concludes with
   recommendations on how the various fields should be handled by header
   compression algorithms.  The main conclusion that can be drawn is
   that most of the header fields can easily be compressed away since
   they never or seldom change.  Only 5 fields, with a combined size of
   about 10 octets, need more sophisticated mechanisms.  These fields
   are:

    - IPv4 Identification (16 bits)   - IP-ID
    - UDP Checksum (16 bits)
    - RTP Marker (1 bit)              - M-bit
    - RTP Sequence Number (16 bits)   - SN
    - RTP Timestamp (32 bits)         - TS

   The analysis in Appendix A reveals that the values of the TS and IP-
   ID fields can usually be predicted from the RTP Sequence Number,
   which increments by one for each packet emitted by an RTP source.
   The M-bit is also usually the same, but needs to be communicated
   explicitly occasionally.  The UDP Checksum should not be predicted
   and is sent as-is when enabled.

   The way ROHC RTP compression operates, then, is to first establish
   functions from SN to the other fields, and then reliably communicate
   the SN.  Whenever a function from SN to another field changes, i.e.,
   the existing function gives a result which is different from the
   field in the header to be compressed, additional information is sent
   to update the parameters of that function.

   Headers specific to Mobile IP (for IPv4 or IPv6) do not receive any
   special treatment in this document.  They are compressible, however,
   and it is expected that the compression efficiency for Mobile IP
   headers will be good enough due to the handling of extension header
   lists and tunneling headers.  It would be relatively painless to
   introduce a new ROHC profile with special treatment for Mobile IPv6
   specific headers should the completed work on the Mobile IPv6
   protocols (work in progress in the IETF) make that necessary.





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4.  Header compression framework

4.1.  Operating assumptions

   Cellular links, which are a primary target for ROHC, have a number of
   characteristics that are described briefly here.  ROHC requires
   functionality from lower layers that is outlined here and more
   thoroughly described in the lower layer guidelines document [LLG].

   Channels

      ROHC header-compressed packets flow on channels.  Unlike many
      fixed links, some cellular radio links can have several channels
      connecting the same pair of nodes.  Each channel can have
      different characteristics in terms of error rate, bandwidth, etc.

   Context identifiers

      On some channels, the ability to transport multiple packet streams
      is required.  It can also be feasible to have channels dedicated
      to individual packet streams.  Therefore, ROHC uses a distinct
      context identifier space per channel and can eliminate context
      identifiers completely for one of the streams when few streams
      share a channel.

   Packet type indication

      Packet type indication is done in the header compression scheme
      itself.  Unless the link already has a way of indicating packet
      types which can be used, such as PPP, this provides smaller
      compressed headers overall.  It may also be less difficult to
      allocate a single packet type, rather than many, in order to run
      ROHC over links such as PPP.

   Reordering

      The channel between compressor and decompressor is required to
      maintain packet ordering, i.e., the decompressor must receive
      packets in the same order as the compressor sent them.
      (Reordering before the compression point, however, is dealt with,
      i.e., there is no assumption that the compressor will only receive
      packets in sequence.)









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   Duplication

      The channel between compressor and decompressor is required to not
      duplicate packets.  (Duplication before the compression point,
      however, is dealt with, i.e., there is no assumption that the
      compressor will receive only one copy of each packet.)

   Packet length

      ROHC is designed under the assumption that lower layers indicate
      the length of a compressed packet.  ROHC packets do not contain
      length information for the payload.

   Framing

      The link layer must provide framing that makes it possible to
      distinguish frame boundaries and individual frames.

   Error detection/protection

      The ROHC scheme has been designed to cope with residual errors in
      the headers delivered to the decompressor.  CRCs and sanity checks
      are used to prevent or reduce damage propagation.  However, it is
      RECOMMENDED that lower layers deploy error detection for ROHC
      headers and do not deliver ROHC headers with high residual error
      rates.

      Without giving a hard limit on the residual error rate acceptable
      to ROHC, it is noted that for a residual bit error rate of at most
      1E-5, the ROHC scheme has been designed not to increase the number
      of damaged headers, i.e., the number of damaged headers due to
      damage propagation is designed to be less than the number of
      damaged headers caught by the ROHC error detection scheme.

   Negotiation

      In addition to the packet handling mechanisms above, the link
      layer MUST provide a way to negotiate header compression
      parameters, see also section 5.1.1.  (For unidirectional links,
      this negotiation may be performed out-of-band or even a priori.)

4.2.  Dynamicity

   The ROHC protocol achieves its compression gain by establishing state
   information at both ends of the link, i.e., at the compressor and at
   the decompressor.  Different parts of the state are established at
   different times and with different frequency; hence, it can be said
   that some of the state information is more dynamic than the rest.



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   Some state information is established at the time a channel is
   established; ROHC assumes the existence of an out-of-band negotiation
   protocol (such as PPP), or predefined channel state (most useful for
   unidirectional links).  In both cases, we speak of "negotiated
   channel state".  ROHC does not assume that this state can change
   dynamically during the channel lifetime (and does not explicitly
   support such changes, although some changes may be innocuous from a
   protocol point of view).  An example of negotiated channel state is
   the highest context ID number to be used by the compressor (MAX_CID).

   Other state information is associated with the individual packet
   streams in the channel; this state is said to be part of the context.
   Using context identifiers (CIDs), multiple packet streams with
   different contexts can share a channel.  The negotiated channel state
   indicates the highest context identifier to be used, as well as the
   selection of one of two ways to indicate the CID in the compressed
   header.

   It is up to the compressor to decide which packets to associate with
   a context (or, equivalently, which packets constitute a single
   stream); however, ROHC is efficient only when all packets of a stream
   share certain properties, such as having the same values for fields
   that are described as "static" in this document (e.g., the IP
   addresses, port numbers, and RTP parameters such as the payload
   type).  The efficiency of ROHC RTP also depends on the compressor
   seeing most RTP Sequence Numbers.

   Streams need not share all characteristics important for compression.
   ROHC has a notion of compression profiles: a compression profile
   denotes a predefined set of such characteristics.  To provide
   extensibility, the negotiated channel state includes the set of
   profiles acceptable to the decompressor.  The context state includes
   the profile currently in use for the context.

   Other elements of the context state may include the current values of
   all header fields (from these one can deduce whether an IPv4 header
   is present in the header chain, and whether UDP Checksums are
   enabled), as well as additional compression context that is not part
   of an uncompressed header, e.g., TS_STRIDE, IP-ID characteristics
   (incrementing as a 16-bit value in network byte order? random?), a
   number of old reference headers, and the compressor/decompressor
   state machines (see next section).

   This document actually defines four ROHC profiles: One uncompressed
   profile, the main ROHC RTP compression profile, and two variants of
   this profile for compression of packets with header chains that end





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   in UDP and ESP, respectively, but where RTP compression is not
   applicable.  The descriptive text in the rest of this section is
   referring to the main ROHC RTP compression profile.

4.3.  Compression and decompression states

   Header compression with ROHC can be characterized as an interaction
   between two state machines, one compressor machine and one
   decompressor machine, each instantiated once per context.  The
   compressor and the decompressor have three states each, which in many
   ways are related to each other even if the meaning of the states are
   slightly different for the two parties.  Both machines start in the
   lowest compression state and transit gradually to higher states.

   Transitions need not be synchronized between the two machines.  In
   normal operation it is only the compressor that temporarily transits
   back to lower states.  The decompressor will transit back only when
   context damage is detected.

   Subsequent sections present an overview of the state machines and
   their corresponding states, respectively, starting with the
   compressor.

4.3.1.  Compressor states

   For ROHC compression, the three compressor states are the
   Initialization and Refresh (IR), First Order (FO), and Second Order
   (SO) states.  The compressor starts in the lowest compression state
   (IR) and transits gradually to higher compression states.  The
   compressor will always operate in the highest possible compression
   state, under the constraint that the compressor is sufficiently
   confident that the decompressor has the information necessary to
   decompress a header compressed according to that state.

   +----------+                +----------+                +----------+
   | IR State |   <-------->   | FO State |   <-------->   | SO State |
   +----------+                +----------+                +----------+

   Decisions about transitions between the various compression states
   are taken by the compressor on the basis of:

      - variations in packet headers
      - positive feedback from decompressor (Acknowledgments -- ACKs)
      - negative feedback from decompressor (Negative ACKs -- NACKs)
      - periodic timeouts (when operating in unidirectional mode, i.e.,
        over simplex channels or when feedback is not enabled)





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   How transitions are performed is explained in detail in chapter 5 for
   each mode of operation.

4.3.1.1.  Initialization and Refresh (IR) State

   The purpose of the IR state is to initialize the static parts of the
   context at the decompressor or to recover after failure.  In this
   state, the compressor sends complete header information.  This
   includes all static and nonstatic fields in uncompressed form plus
   some additional information.

   The compressor stays in the IR state until it is fairly confident
   that the decompressor has received the static information correctly.

4.3.1.2.  First Order (FO) State

   The purpose of the FO state is to efficiently communicate
   irregularities in the packet stream.  When operating in this state,
   the compressor rarely sends information about all dynamic fields, and
   the information sent is usually compressed at least partially.  Only
   a few static fields can be updated.  The difference between IR and FO
   should therefore be clear.

   The compressor enters this state from the IR state, and from the SO
   state whenever the headers of the packet stream do not conform to
   their previous pattern.  It stays in the FO state until it is
   confident that the decompressor has acquired all the parameters of
   the new pattern.  Changes in fields that are always irregular are
   communicated in all packets and are therefore part of what is a
   uniform pattern.

   Some or all packets sent in the FO state carry context updating
   information.  It is very important to detect corruption of such
   packets to avoid erroneous updates and context inconsistencies.

4.3.1.3.  Second Order (SO) State

   This is the state where compression is optimal.  The compressor
   enters the SO state when the header to be compressed is completely
   predictable given the SN (RTP Sequence Number) and the compressor is
   sufficiently confident that the decompressor has acquired all
   parameters of the functions from SN to other fields.  Correct
   decompression of packets sent in the SO state only hinges on correct
   decompression of the SN.  However, successful decompression also
   requires that the information sent in the preceding FO state packets
   has been successfully received by the decompressor.





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   The compressor leaves this state and goes back to the FO state when
   the header no longer conforms to the uniform pattern and cannot be
   independently compressed on the basis of previous context
   information.

4.3.2.  Decompressor states

   The decompressor starts in its lowest compression state, "No Context"
   and gradually transits to higher states.  The decompressor state
   machine normally never leaves the "Full Context" state once it has
   entered this state.

   +--------------+         +----------------+         +--------------+
   |  No Context  |  <--->  | Static Context |  <--->  | Full Context |
   +--------------+         +----------------+         +--------------+

   Initially, while working in the "No Context" state, the decompressor
   has not yet successfully decompressed a packet.  Once a packet has
   been decompressed correctly (for example, upon reception of an
   initialization packet with static and dynamic information), the
   decompressor can transit all the way to the "Full Context" state, and
   only upon repeated failures will it transit back to lower states.
   However, when that happens it first transits back to the "Static
   Context" state.  There, reception of any packet sent in the FO state
   is normally sufficient to enable transition to the "Full Context"
   state again.  Only when decompression of several packets sent in the
   FO state fails in the "Static Context" state will the decompressor go
   all the way back to the "No Context" state.

   When state transitions are performed is explained in detail in
   chapter 5.

4.4.  Modes of operation

   The ROHC scheme has three modes of operation, called Unidirectional,
   Bidirectional Optimistic, and Bidirectional Reliable mode.

   It is important to understand the difference between states, as
   described in the previous chapter, and modes.  These abstractions are
   orthogonal to each other.  The state abstraction is the same for all
   modes of operation, while the mode controls the logic of state
   transitions and what actions to perform in each state.









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                         +----------------------+
                         |  Unidirectional Mode |
                         |   +--+  +--+  +--+   |
                         |   |IR|  |FO|  |SO|   |
                         |   +--+  +--+  +--+   |
                         +----------------------+
                           ^                  ^
                          /                    \
                         /                      \
                        v                        v
    +----------------------+                  +----------------------+
    |   Optimistic Mode    |                  |    Reliable Mode     |
    |   +--+  +--+  +--+   |                  |   +--+  +--+  +--+   |
    |   |IR|  |FO|  |SO|   | <--------------> |   |IR|  |FO|  |SO|   |
    |   +--+  +--+  +--+   |                  |   +--+  +--+  +--+   |
    +----------------------+                  +----------------------+

   The optimal mode to operate in depends on the characteristics of the
   environment of the compression protocol, such as feedback abilities,
   error probabilities and distributions, effects of header size
   variation, etc.  All ROHC implementations MUST implement and support
   all three modes of operation.  The three modes are briefly described
   in the following subsections.

   Detailed descriptions of the three modes of operation regarding
   compression and decompression logic are given in chapter 5.  The mode
   transition mechanisms, too, are described in chapter 5.

4.4.1.  Unidirectional mode -- U-mode

   When in the Unidirectional mode of operation, packets are sent in one
   direction only: from compressor to decompressor.  This mode therefore
   makes ROHC usable over links where a return path from decompressor to
   compressor is unavailable or undesirable.

   In U-mode, transitions between compressor states are performed only
   on account of periodic timeouts and irregularities in the header
   field change patterns in the compressed packet stream.  Due to the
   periodic refreshes and the lack of feedback for initiation of error
   recovery, compression in the Unidirectional mode will be less
   efficient and have a slightly higher probability of loss propagation
   compared to any of the Bidirectional modes.

   Compression with ROHC MUST start in the Unidirectional mode.
   Transition to any of the Bidirectional modes can be performed as soon
   as a packet has reached the decompressor and it has replied with a
   feedback packet indicating that a mode transition is desired (see
   chapter 5).



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4.4.2.  Bidirectional Optimistic mode -- O-mode

   The Bidirectional Optimistic mode is similar to the Unidirectional
   mode.  The difference is that a feedback channel is used to send
   error recovery requests and (optionally) acknowledgments of
   significant context updates from decompressor to compressor (not,
   however, for pure sequence number updates).  Periodic refreshes are
   not used in the Bidirectional Optimistic mode.

   O-mode aims to maximize compression efficiency and sparse usage of
   the feedback channel.  It reduces the number of damaged headers
   delivered to the upper layers due to residual errors or context
   invalidation.  The frequency of context invalidation may be higher
   than for R-mode, in particular when long loss/error bursts occur.
   Refer to section 4.7 for more details.

4.4.3.  Bidirectional Reliable mode -- R-mode

   The Bidirectional Reliable mode differs in many ways from the
   previous two.  The most important differences are a more intensive
   usage of the feedback channel and a stricter logic at both the
   compressor and the decompressor that prevents loss of context
   synchronization between compressor and decompressor except for very
   high residual bit error rates.  Feedback is sent to acknowledge all
   context updates, including updates of the sequence number field.
   However, not every packet updates the context in Reliable mode.

   R-mode aims to maximize robustness against loss propagation and
   damage propagation, i.e., minimize the probability of context
   invalidation, even under header loss/error burst conditions.  It may
   have a lower probability of context invalidation than O-mode, but a
   larger number of damaged headers may be delivered when the context
   actually is invalidated.  Refer to section 4.7 for more details.

4.5.  Encoding methods

   This chapter describes the encoding methods used for header fields.
   How the methods are applied to each field (e.g., values of associated
   parameters) is specified in section 5.7.

4.5.1. Least Significant Bits (LSB) encoding

   Least Significant Bits (LSB) encoding is used for header fields whose
   values are usually subject to small changes.  With LSB encoding, the
   k least significant bits of the field value are transmitted instead
   of the original field value, where k is a positive integer.  After
   receiving k bits, the decompressor derives the original value using a
   previously received value as reference (v_ref).



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   The scheme is guaranteed to be correct if the compressor and the
   decompressor each use interpretation intervals

       1) in which the original value resides, and

       2) in which the original value is the only value that has the
          exact same k least significant bits as those transmitted.

   The interpretation interval can be described as a function f(v_ref,
   k).  Let

   f(v_ref, k) = [v_ref - p, v_ref + (2^k - 1) - p]

   where p is an integer.

         <------- interpretation interval (size is 2^k) ------->
         |-------------+---------------------------------------|
      v_ref - p        v_ref                        v_ref + (2^k-1) - p


   The function f has the following property: for any value k, the k
   least significant bits will uniquely identify a value in f(v_ref, k).

   The parameter p is introduced so that the interpretation interval can
   be shifted with respect to v_ref.  Choosing a good value for p will
   yield a more efficient encoding for fields with certain
   characteristics.  Below are some examples:

   a) For field values that are expected always to increase, p can be
      set to -1.  The interpretation interval becomes
      [v_ref + 1, v_ref + 2^k].

   b) For field values that stay the same or increase, p can be set to
      0.  The interpretation interval becomes [v_ref, v_ref + 2^k - 1].

   c) For field values that are expected to deviate only slightly from a
      constant value, p can be set to 2^(k-1) - 1.  The interpretation
      interval becomes [v_ref - 2^(k-1) + 1, v_ref + 2^(k-1)].

   d) For field values that are expected to undergo small negative
      changes and larger positive changes, such as the RTP TS for video,
      or RTP SN when there is misordering, p can be set to 2^(k-2) - 1.
      The interval becomes [v_ref - 2^(k-2) + 1, v_ref + 3 * 2^(k-2)],
      i.e., 3/4 of the interval is used for positive changes.

   The following is a simplified procedure for LSB compression and
   decompression; it is modified for robustness and damage propagation
   protection in the next subsection:



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   1) The compressor (decompressor) always uses v_ref_c (v_ref_d), the
      last value that has been compressed (decompressed), as v_ref;

   2) When compressing a value v, the compressor finds the minimum value
      of k such that v falls into the interval f(v_ref_c, k).  Call this
      function k = g(v_ref_c, v). When only a few distinct values of k
      are possible, for example due to limitations imposed by packet
      formats (see section 5.7), the compressor will instead pick the
      smallest k that puts v in the interval f(v_ref_c, k).

   3) When receiving m LSBs, the decompressor uses the interpretation
      interval f(v_ref_d, m), called interval_d.  It picks as the
      decompressed value the one in interval_d whose LSBs match the
      received m bits.

   Note that the values to be encoded have a finite range; for example,
   the RTP SN ranges from 0 to 0xFFFF.  When the SN value is close to 0
   or 0xFFFF, the interpretation interval can straddle the wraparound
   boundary between 0 and 0xFFFF.

   The scheme is complicated by two factors: packet loss between the
   compressor and decompressor, and transmission errors undetected by
   the lower layer.  In the former case, the compressor and decompressor
   will lose the synchronization of v_ref, and thus also of the
   interpretation interval.  If v is still covered by the
   intersection(interval_c, interval_d), the decompression will be
   correct.  Otherwise, incorrect decompression will result.  The next
   section will address this issue further.

   In the case of undetected transmission errors, the corrupted LSBs
   will give an incorrectly decompressed value that will later be used
   as v_ref_d, which in turn is likely to lead to damage propagation.
   This problem is addressed by using a secure reference, i.e., a
   reference value whose correctness is verified by a protecting CRC.
   Consequently, the procedure 1) above is modified as follows:

   1) a) the compressor always uses as v_ref_c the last value that has
         been compressed and sent with a protecting CRC.
      b) the decompressor always uses as v_ref_d the last correct
         value, as verified by a successful CRC.

   Note that in U/O-mode, 1) b) is modified so that if decompression of
   the SN fails using the last verified SN reference, another
   decompression attempt is made using the last but one verified SN
   reference.  This procedure mitigates damage propagation when a small
   CRC fails to detect a damaged value.  See section 5.3.2.2.3 for
   further details.




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4.5.2.  Window-based LSB encoding (W-LSB encoding)

   This section describes how to modify the simplified algorithm in
   4.5.1 to achieve robustness.

   The compressor may not be able to determine the exact value of
   v_ref_d that will be used by the decompressor for a particular value
   v, since some candidates for v_ref_d may have been lost or damaged.
   However, by using feedback or by making reasonable assumptions, the
   compressor can limit the candidate set.  The compressor then
   calculates k such that no matter which v_ref_d in the candidate set
   the decompressor uses, v is covered by the resulting interval_d.

   Since the decompressor always uses as the reference the last received
   value where the CRC succeeded, the compressor maintains a sliding
   window containing the candidates for v_ref_d.  The sliding window is
   initially empty.  The following operations are performed on the
   sliding window by the compressor:

   1) After sending a value v (compressed or uncompressed) protected by
      a CRC, the compressor adds v to the sliding window.

   2) For each value v being compressed, the compressor chooses k =
      max(g(v_min, v), g(v_max, v)), where v_min and v_max are the
      minimum and maximum values in the sliding window, and g is the
      function defined in the previous section.

   3) When the compressor is sufficiently confident that a certain value
      v and all values older than v will not be used as reference by the
      decompressor, the window is advanced by removing those values
      (including v).  The confidence may be obtained by various means.
      In R-mode, an ACK from the decompressor implies that values older
      than the ACKed one can be removed from the sliding window.  In
      U/O-mode there is always a CRC to verify correct decompression,
      and a sliding window with a limited maximum width is used.  The
      window width is an implementation dependent optimization
      parameter.

   Note that the decompressor follows the procedure described in the
   previous section, except that in R-mode it MUST ACK each header
   received with a succeeding CRC (see also section 5.5).

4.5.3. Scaled RTP Timestamp encoding

   The RTP Timestamp (TS) will usually not increase by an arbitrary
   number from packet to packet.  Instead, the increase is normally an
   integral multiple of some unit (TS_STRIDE).  For example, in the case
   of audio, the sample rate is normally 8 kHz and one voice frame may



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   cover 20 ms.  Furthermore, each voice frame is often carried in one
   RTP packet.  In this case, the RTP increment is always n * 160 (=
   8000 * 0.02), for some integer n.  Note that silence periods have no
   impact on this, as the sample clock at the source normally keeps
   running without changing either frame rate or frame boundaries.

   In the case of video, there is usually a TS_STRIDE as well when the
   video frame level is considered.  The sample rate for most video
   codecs is 90 kHz.  If the video frame rate is fixed, say, to 30
   frames/second, the TS will increase by n * 3000 (= n * 90000 / 30)
   between video frames.  Note that a video frame is often divided into
   several RTP packets to increase robustness against packet loss.  In
   this case several RTP packets will carry the same TS.

   When using scaled RTP Timestamp encoding, the TS is downscaled by a
   factor of TS_STRIDE before compression.  This saves

      floor(log2(TS_STRIDE))

   bits for each compressed TS.  TS and TS_SCALED satisfy the following
   equality:

      TS = TS_SCALED * TS_STRIDE + TS_OFFSET

   TS_STRIDE is explicitly, and TS_OFFSET implicitly, communicated to
   the decompressor.  The following algorithm is used:

   1. Initialization: The compressor sends to the decompressor the value
      of TS_STRIDE and the absolute value of one or several TS fields.
      The latter are used by the decompressor to initialize TS_OFFSET to
      (absolute value) modulo TS_STRIDE.  Note that TS_OFFSET is the
      same regardless of which absolute value is used, as long as the
      unscaled TS value does not wrap around; see 4) below.

   2. Compression: After initialization, the compressor no longer
      compresses the original TS values.  Instead, it compresses the
      downscaled values: TS_SCALED = TS / TS_STRIDE.  The compression
      method could be either W-LSB encoding or the timer-based encoding
      described in the next section.

   3. Decompression: When receiving the compressed value of TS_SCALED,
      the decompressor first derives the value of the original
      TS_SCALED.  The original RTP TS is then calculated as TS =
      TS_SCALED * TS_STRIDE + TS_OFFSET.

   4. Offset at wraparound: Wraparound of the unscaled 32-bit TS will
      invalidate the current value of TS_OFFSET used in the equation
      above.  For example, let us assume TS_STRIDE = 160 = 0xA0 and the



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      current TS = 0xFFFFFFF0.  TS_OFFSET is then 0x50 = 80.  Then if
      the next RTP TS = 0x00000130 (i.e., the increment is 160 * 2 =
      320), the new TS_OFFSET should be 0x00000130 modulo 0xA0 = 0x90 =
      144.  The compressor is not required to re-initialize TS_OFFSET at
      wraparound.  Instead, the decompressor MUST detect wraparound of
      the unscaled TS (which is trivial) and update TS_OFFSET to

         TS_OFFSET = (Wrapped around unscaled TS) modulo TS_STRIDE

   5. Interpretation interval at wraparound: Special rules are needed
      for the interpretation interval of the scaled TS at wraparound,
      since the maximum scaled TS, TSS_MAX, (0xFFFFFFFF / TS_STRIDE) may
      not have the form 2^m - 1.  For example, when TS_STRIDE is 160,
      the scaled TS is at most 26843545 which has LSBs 10011001.  The
      wraparound boundary between the TSS_MAX may thus not correspond to
      a natural boundary between LSBs.

               interpretation interval
          |<------------------------------>|

                       unused                       scaled TS
      ------------|--------------|---------------------->
                          TSS_MAX         zero

      When TSS_MAX is part of the interpretation interval, a number of
      unused values are inserted into it after TSS_MAX such that their
      LSBs follow naturally upon each other.  For example, for TS_STRIDE
      = 160 and k = 4, values corresponding to the LSBs 1010 through
      1111 are inserted.  The number of inserted values depends on k and
      the LSBs of the maximum scaled TS.  The number of valid values in
      the interpretation interval should be high enough to maintain
      robustness.  This can be ensured by the following rule:

            Let a be the number of LSBs needed if there was no
            wraparound, and let b be the number of LSBs needed to
            disambiguate between TSS_MAX and zero where the a LSBs of
            TSS_MAX are set to zero.  The number of LSB bits to send
            while TSS_MAX or zero is part of the interpretation interval
            is b.

   This scaling method can be applied to many frame-based codecs.
   However, the value of TS_STRIDE might change during a session, for
   example as a result of adaptation strategies.  If that happens, the
   unscaled TS is compressed until re-initialization of the new
   TS_STRIDE and TS_OFFSET is completed.






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4.5.4.  Timer-based compression of RTP Timestamp

   The RTP Timestamp [RFC 1889] is defined to identify the number of the
   first sample used to generate the payload.  When 1) RTP packets carry
   payloads corresponding to a fixed sampling interval, 2) the sampling
   is done at a constant rate, and 3) packets are generated in lock-step
   with sampling, then the timestamp value will closely approximate a
   linear function of the time of day.  This is the case for
   conversational media, such as interactive speech.  The linear ratio
   is determined by the source sample rate.  The linear pattern can be
   complicated by packetization (e.g., in the case of video where a
   video frame usually corresponds to several RTP packets) or frame
   rearrangement (e.g., B-frames are sent out-of-order by some video
   codecs).

   With a fixed sample rate of 8 kHz, 20 ms in the time domain is
   equivalent to an increment of 160 in the unscaled TS domain, and to
   an increment of 1 in the scaled TS domain with TS_STRIDE = 160.

   As a consequence, the (scaled) TS of headers arriving at the
   decompressor will be a linear function of time of day, with some
   deviation due to the delay jitter (and the clock inaccuracies)
   between the source and the decompressor.  In normal operation, i.e.,
   no crashes or failures, the delay jitter will be bounded to meet the
   requirements of conversational real-time traffic.  Hence, by using a
   local clock the decompressor can obtain an approximation of the
   (scaled) TS in the header to be decompressed by considering its
   arrival time.  The approximation can then be refined with the k LSBs
   of the (scaled) TS carried in the header.  The value of k required to
   ensure correct decompression is a function of the jitter between the
   source and the decompressor.

   If the compressor knows the potential jitter introduced between
   compressor and decompressor, it can determine k by using a local
   clock to estimate jitter in packet arrival times, or alternatively it
   can use a fixed k and discard packets arriving too much out of time.

   The advantages of this scheme include:

   a) The size of the compressed TS is constant and small.  In
      particular, it does NOT depend on the length of silence intervals.
      This is in contrast to other TS compression techniques, which at
      the beginning of a talkspurt require sending a number of bits
      dependent on the duration of the preceding silence interval.

   b) No synchronization is required between the clock local to the
      compressor and the clock local to the decompressor.




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   Note that although this scheme can be made to work using both scaled
   and unscaled TS, in practice it is always combined with scaled TS
   encoding because of the less demanding requirement on the clock
   resolution, e.g., 20 ms instead of 1/8 ms.  Therefore, the algorithm
   described below assumes that the clock-based encoding scheme operates
   on the scaled TS.  The case of unscaled TS would be similar, with
   changes to scale factors.

   The major task of the compressor is to determine the value of k.  Its
   sliding window now contains not only potential reference values for
   the TS but also their times of arrival at the compressor.

   1) The compressor maintains a sliding window

      {(T_j, a_j), for each header j that can be used as a reference},

      where T_j is the scaled TS for header j, and a_j is the arrival
      time of header j.  The sliding window serves the same purpose as
      the W-LSB sliding window of section 4.5.2.

   2) When a new header n arrives with T_n as the scaled TS, the
      compressor notes the arrival time a_n.  It then calculates

         Max_Jitter_BC =

            max {|(T_n - T_j) - ((a_n - a_j) / TIME_STRIDE)|,
               for all headers j in the sliding window},

      where TIME_STRIDE is the time interval equivalent to one
      TS_STRIDE, e.g., 20 ms.  Max_Jitter_BC is the maximum observed
      jitter before the compressor, in units of TS_STRIDE, for the
      headers in the sliding window.

   3) k is calculated as

            k = ceiling(log2(2 * J + 1),

         where J = Max_Jitter_BC + Max_Jitter_CD + 2.

      Max_Jitter_CD is the upper bound of jitter expected on the
      communication channel between compressor and decompressor (CD-CC).
      It depends only on the characteristics of CD-CC.









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      The constant 2 accounts for the quantization error introduced by
      the clocks at the compressor and decompressor, which can be +/-1.

      Note that the calculation of k follows the compression algorithm
      described in section 4.5.1, with p = 2^(k-1) - 1.

   4) The sliding window is subject to the same window operations as in
      section 4.5.2, 1) and 3), except that the values added and removed
      are paired with their arrival times.

   Decompressor:

   1) The decompressor uses as its reference header the last correctly
      (as verified by CRC) decompressed header.  It maintains the pair
      (T_ref, a_ref), where T_ref is the scaled TS of the reference
      header, and a_ref is the arrival time of the reference header.

   2) When receiving a compressed header n at time a_n, the
      approximation of the original scaled TS is calculated as:

         T_approx = T_ref + (a_n - a_ref) / TIME_STRIDE.

   3) The approximation is then refined by the k least significant bits
      carried in header n, following the decompression algorithm of
      section 4.5.1, with p = 2^(k-1) - 1.

      Note: The algorithm does not assume any particular pattern in the
      packets arriving at the compressor, i.e., it tolerates reordering
      before the compressor and nonincreasing RTP Timestamp behavior.

      Note: Integer arithmetic is used in all equations above.  If
      TIME_STRIDE is not equal to an integral number of clock ticks,
      time must be normalized such that TIME_STRIDE is an integral
      number of clock ticks.  For example, if a clock tick is 20 ms and
      TIME_STRIDE is 30 ms, (a_n - a_ref) in 2) can be multiplied by 3
      and TIME_STRIDE can have the value 2.

      Note: The clock resolution of the compressor or decompressor can
      be worse than TIME_STRIDE, in which case the difference, i.e.,
      actual resolution - TIME_STRIDE, is treated as additional jitter
      in the calculation of k.

      Note: The clock resolution of the decompressor may be communicated
      to the compressor using the CLOCK feedback option.

      Note: The decompressor may observe the jitter and report this to
      the compressor using the JITTER feedback option.  The compressor
      may use this information to refine its estimate of Max_Jitter_CD.



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4.5.5.  Offset IP-ID encoding

   As all IPv4 packets have an IP Identifier to allow for fragmentation,
   ROHC provides for transparent compression of this ID.  There is no
   explicit support in ROHC for the IPv6 fragmentation header, so there
   is never a need to discuss IP IDs outside the context of IPv4.

   This section assumes (initially) that the IPv4 stack at the source
   host assigns IP-ID according to the value of a 2-byte counter which
   is increased by one after each assignment to an outgoing packet.
   Therefore, the IP-ID field of a particular IPv4 packet flow will
   increment by 1 from packet to packet except when the source has
   emitted intermediate packets not belonging to that flow.

   For such IPv4 stacks, the RTP SN will increase by 1 for each packet
   emitted and the IP-ID will increase by at least the same amount.
   Thus, it is more efficient to compress the offset, i.e., (IP-ID - RTP
   SN), instead of IP-ID itself.

   The remainder of section 4.5.5 describes how to compress/decompress
   the sequence of offsets using W-LSB encoding/decoding, with p = 0
   (see section 4.5.1).  All IP-ID arithmetic is done using unsigned
   16-bit quantities, i.e., modulo 2^16.

   Compressor:

      The compressor uses W-LSB encoding (section 4.5.2) to compress a
      sequence of offsets

         Offset_i = ID_i - SN_i,

      where ID_i and SN_i are the values of the IP-ID and RTP SN of
      header i.  The sliding window contains such offsets and not the
      values of header fields, but the rules for adding and deleting
      offsets from the window otherwise follow section 4.5.2.

   Decompressor:

      The reference header is the last correctly (as verified by CRC)
      decompressed header.

      When receiving a compressed packet m, the decompressor calculates
      Offset_ref = ID_ref - SN_ref, where ID_ref and SN_ref are the
      values of IP-ID and RTP SN in the reference header, respectively.







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      Then W-LSB decoding is used to decompress Offset_m, using the
      received LSBs in packet m and Offset_ref.  Note that m may contain
      zero LSBs for Offset_m, in which case Offset_m = Offset_ref.

         Finally, the IP-ID for packet m is regenerated as

         IP-ID for m = decompressed SN of packet m + Offset_m

   Network byte order:

      Some IPv4 stacks do use a counter to generate IP ID values as
      described, but do not transmit the contents of this counter in
      network byte order, but instead send the two octets reversed.  In
      this case, the compressor can compress the IP-ID field after
      swapping the bytes.  Consequently, the decompressor also swaps the
      bytes of the IP-ID after decompression to regenerate the original
      IP-ID.  This requires that the compressor and the decompressor
      synchronize on the byte order of the IP-ID field using the NBO or
      NBO2 flag (see section 5.7).

   Random IP Identifier:

      Some IPv4 stacks generate the IP Identifier values using a
      pseudo-random number generator.  While this may provide some
      security benefits, it makes it pointless to attempt compressing
      the field.  Therefore, the compressor should detect such random
      behavior of the field.  After detection and synchronization with
      the decompressor using the RND or RND2 flag, the field is sent
      as-is in its entirety as additional octets after the compressed
      header.

4.5.6.  Self-describing variable-length values

   The values of TS_STRIDE and a few other compression parameters can
   vary widely.  TS_STRIDE can be 160 for voice and 90 000 for 1 f/s
   video.  To optimize the transfer of such values, a variable number of
   octets is used to encode them.  The number of octets used is
   determined by the first few bits of the first octet:

   First bit is 0: 1 octet.
            7 bits transferred.
            Up to 127 decimal.
            Encoded octets in hexadecimal: 00 to 7F

   First bits are 10: 2 octets.
            14 bits transferred.
            Up to 16 383 decimal.
            Encoded octets in hexadecimal: 80 00 to BF FF



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   First bits are 110: 3 octets.
            21 bits transferred.
            Up to 2 097 151 decimal.
            Encoded octets in hexadecimal: C0 00 00 to DF FF FF

   First bits are 111: 4 octets.
            29 bits transferred.
            Up to 536 870 911 decimal.
            Encoded octets in hexadecimal: E0 00 00 00 to FF FF FF FF

4.5.7.  Encoded values across several fields in compressed headers

   When a compressed header has an extension, pieces of an encoded value
   can be present in more than one field.  When an encoded value is
   split over several fields in this manner, the more significant bits
   of the value are closer to the beginning of the header.  If the
   number of bits available in compressed header fields exceeds the
   number of bits in the value, the most significant field is padded
   with zeroes in its most significant bits.

   For example, an unscaled TS value can be transferred using an UOR-2
   header (see section 5.7) with an extension of type 3.  The Tsc bit of
   the extension is then unset (zero) and the variable length TS field
   of the extension is 4 octets, with 29 bits available for the TS (see
   section 4.5.6).  The UOR-2 TS field will contain the three most
   significant bits of the unscaled TS, and the 4-octet TS field in the
   extension will contain the remaining 29 bits.

4.6.  Errors caused by residual errors

   ROHC is designed under the assumption that packets can be damaged
   between the compressor and decompressor, and that such damaged
   packets can be delivered to the decompressor ("residual errors").

   Residual errors may damage the SN in compressed headers.  Such damage
   will cause generation of a header which upper layers may not be able
   to distinguish from a correct header.  When the compressed header
   contains a CRC, the CRC will catch the bad header with a probability
   dependent on the size of the CRC.  When ROHC does not detect the bad
   header, it will be delivered to upper layers.

   Damage is not confined to the SN:

   a) Damage to packet type indication bits can cause a header to be
      interpreted as having a different packet type.






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   b) Damage to CID information may cause a packet to be interpreted
      according to another context and possibly also according to
      another profile.  Damage to CIDs will be more harmful when a large
      part of the CID space is being used, so that it is likely that the
      damaged CID corresponds to an active context.

   c) Feedback information can also be subject to residual errors, both
      when feedback is piggybacked and when it is sent in separate ROHC
      packets.  ROHC uses sanity checks and adds CRCs to vital feedback
      information to allow detection of some damaged feedback.

      Note that context damage can also result in generation of
      incorrect headers; section 4.7 elaborates further on this.

4.7.  Impairment considerations

   Impairments to headers can be classified into the following types:

     (1) the lower layer was not able to decode the packet and did not
         deliver it to ROHC,

     (2) the lower layer was able to decode the packet, but discarded
         it because of a detected error,

     (3) ROHC detected an error in the generated header and discarded
         the packet, or

     (4) ROHC did not detect that the regenerated header was damaged
         and delivered it to upper layers.

   Impairments cause loss or damage of individual headers.  Some
   impairment scenarios also cause context invalidation, which in turn
   results in loss propagation and damage propagation.  Damage
   propagation and undetected residual errors both contribute to the
   number of damaged headers delivered to upper layers.  Loss
   propagation and impairments resulting in loss or discarding of single
   packets both contribute to the packet loss seen by upper layers.

   Examples of context invalidating scenarios are:

     (a) Impairment of type (4) on the forward channel, causing the
         decompressor to update its context with incorrect information;









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     (b) Loss/error burst of pattern update headers: Impairments of
         types (1),(2) and (3) on consecutive pattern update headers; a
         pattern update header is a header carrying a new pattern
         information, e.g., at the beginning of a new talk spurt; this
         causes the decompressor to lose the pattern update
         information;

     (c) Loss/error burst of headers: Impairments of types (1),(2) and
         (3) on a number of consecutive headers that is large enough to
         cause the decompressor to lose the SN synchronization;

     (d) Impairment of type (4) on the feedback channel which mimics a
         valid ACK and makes the compressor update its context;

     (e) a burst of damaged headers (3) erroneously triggers the "k-
         out-of-n" rule for detecting context invalidation, which
         results in a NACK/update sequence during which headers are
         discarded.

   Scenario (a) is mitigated by the CRC carried in all context updating
   headers.  The larger the CRC, the lower the chance of context
   invalidation caused by (a).  In R-mode, the CRC of context updating
   headers is always 7 bits or more.  In U/O-mode, it is usually 3 bits
   and sometimes 7 or 8 bits.

   Scenario (b) is almost completely eliminated when the compressor
   ensures through ACKs that no context updating headers are lost, as in
   R-mode.

   Scenario (c) is almost completely eliminated when the compressor
   ensures through ACKs that the decompressor will always detect the SN
   wraparound, as in R-mode.  It is also mitigated by the SN repair
   mechanisms in U/O-mode.

   Scenario (d) happens only when the compressor receives a damaged
   header that mimics an ACK of some header present in the W-LSB window,
   say ACK of header 2, while in reality header 2 was never received or
   accepted by the decompressor, i.e., header 2 was subject to
   impairment (1), (2) or (3).  The damaged header must mimic the
   feedback packet type, the ACK feedback type, and the SN LSBs of some
   header in the W-LSB window.

   Scenario (e) happens when a burst of residual errors causes the CRC
   check to fail in k out of the last n headers carrying CRCs.  Large k
   and n reduces the probability of scenario (e), but also increases the
   number of headers lost or damaged as a consequence of any context
   invalidation.




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   ROHC detects damaged headers using CRCs over the original headers.
   The smallest headers in this document either include a 3-bit CRC
   (U/O-mode) or do not include a CRC (R-mode).  For the smallest
   headers, damage is thus detected with a probability of roughly 7/8
   for U/O-mode.  For R-mode, damage to the smallest headers is not
   detected.

   All other things (coding scheme at lower layers, etc.) being equal,
   the rate of headers damaged by residual errors will be lower when
   headers are compressed compared when they are not, since fewer bits
   are transmitted.  Consequently, for a given ROHC CRC setup the rate
   of incorrect headers delivered to applications will also be reduced.

   The above analysis suggests that U/O-mode may be more prone than R-
   mode to context invalidation.  On the other hand, the CRC present in
   all U/O-mode headers continuously screens out residual errors coming
   from lower layers, reduces the number of damaged headers delivered to
   upper layers when context is invalidated, and permits quick detection
   of context invalidation.

   R-mode always uses a stronger CRC on context updating headers, but no
   CRC in other headers.  A residual error on a header which carries no
   CRC will result in a damaged header being delivered to upper layers
   (4).  The number of damaged headers delivered to the upper layers
   depends on the ratio of headers with CRC vs. headers without CRC,
   which is a compressor parameter.

5.  The protocol

5.1.  Data structures

   The ROHC protocol is based on a number of parameters that form part
   of the negotiated channel state and the per-context state.  This
   section describes some of this state information in an abstract way.
   Implementations can use a different structure for and representation
   of this state.  In particular, negotiation protocols that set up the
   per-channel state need to establish the information that constitutes
   the negotiated channel state, but it is not necessary to exchange it
   in the form described here.

5.1.1.  Per-channel parameters

   MAX_CID: Nonnegative integer; highest context ID number to be used by
   the compressor (note that this parameter is not coupled to, but in
   effect further constrained by, LARGE_CIDS).






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   LARGE_CIDS: Boolean; if false, the short CID representation (0 bytes
   or 1 prefix byte, covering CID 0 to 15) is used; if true, the
   embedded CID representation (1 or 2 embedded CID bytes covering CID 0
   to 16383) is used.

   PROFILES: Set of nonnegative integers, each integer indicating a
   profile supported by the decompressor.  The compressor MUST NOT
   compress using a profile not in PROFILES.

   FEEDBACK_FOR: Optional reference to a channel in the reverse
   direction.  If provided, this parameter indicates which channel any
   feedback sent on this channel refers to (see 5.7.6.1).

   MRRU: Maximum reconstructed reception unit.  This is the size of the
   largest reconstructed unit in octets that the decompressor is
   expected to reassemble from segments (see 5.2.5).  Note that this
   size includes the CRC.  If MRRU is negotiated to be 0, no segment
   headers are allowed on the channel.

5.1.2.  Per-context parameters, profiles

   Per-context parameters are established with IR headers (see section
   5.2.3).  An IR header contains a profile identifier, which determines
   how the rest of the header is to be interpreted.  Note that the
   profile parameter determines the syntax and semantics of the packet
   type identifiers and packet types used in conjunction with a specific
   context.  This document describes profiles 0x0000, 0x0001, 0x0002,
   and 0x0003; further profiles may be defined when ROHC is extended in
   the future.

   Profile 0x0000 is for sending uncompressed IP packets.  See section
      5.10.

   Profile 0x0001 is for RTP/UDP/IP compression, see sections 5.3
      through 5.9.

   Profile 0x0002 is for UDP/IP compression, i.e., compression of the
      first 12 octets of the UDP payload is not attempted.  See section
      5.11.

   Profile 0x0003 is for ESP/IP compression, i.e., compression of the
      header chain up to and including the first ESP header, but not
      subsequent subheaders.  See section 5.12.

   Initially, all contexts are in no context state, i.e., all packets
   referencing this context except IR packets are discarded.  If defined
   by a "ROHC over X" document, per-channel negotiation can be used to
   pre-establish state information for a context (e.g., negotiating



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   profile 0x0000 for CID 15).  Such state information can also be
   marked read-only in the negotiation, which would cause the
   decompressor to discard any IR packet attempting to modify it.

5.1.3.  Contexts and context identifiers

   Associated with each compressed flow is a context, which is the state
   compressor and decompressor maintain in order to correctly compress
   or decompress the headers of the packet stream.  Contexts are
   identified by a context identifier, CID, which is sent along with
   compressed headers and feedback information.

   The CID space is distinct for each channel, i.e., CID 3 over channel
   A and CID 3 over channel B do not refer to the same context, even if
   the endpoints of A and B are the same nodes.  In particular, CIDs for
   any pairs of forward and reverse channels are not related (forward
   and reverse channels need not even have CID spaces of the same size).

   Context information is conceptually kept in a table.  The context
   table is indexed using the CID which is sent along with compressed
   headers and feedback information.  The CID space can be negotiated to
   be either small, which means that CIDs can take the values 0 through
   15, or large, which means that CIDs take values between 0 and 2^14 -
   1 = 16383.  Whether the CID space is large or small is negotiated no
   later than when a channel is established.

   A small CID with the value 0 is represented using zero bits.  A small
   CID with a value from 1 to 15 is represented by a four-bit field in
   place of a packet type field (Add-CID) plus four more bits.  A large
   CID is represented using the encoding scheme of section 4.5.6,
   limited to two octets.

5.2.  ROHC packets and packet types

   The packet type indication scheme for ROHC has been designed under
   the following constraints:

   a) it must be possible to use only a limited number of packet sizes;
   b) it must be possible to send feedback information in separate ROHC
      packets as well as piggybacked on forward packets;
   c) it is desirable to allow elimination of the CID for one packet
      stream when few packet streams share a channel;
   d) it is anticipated that some packets with large headers may be
      larger than the MTU of very constrained lower layers.







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   These constraints have led to a design which includes

   - optional padding,
   - a feedback packet type,
   - an optional Add-CID octet which provides 4 bits of CID, and
   - a simple segmentation and reassembly mechanism.

   A ROHC packet has the following general format (in the diagram,
   colons ":" indicate that the part is optional):

    --- --- --- --- --- --- --- ---
   :           Padding             :  variable length
    --- --- --- --- --- --- --- ---
   :           Feedback            :  0 or more feedback elements
    --- --- --- --- --- --- --- ---
   :            Header             :  variable, with CID information
    --- --- --- --- --- --- --- ---
   :           Payload             :
    --- --- --- --- --- --- --- ---

   Padding is any number (zero or more) of padding octets.  Either of
   Feedback or Header must be present.

   Feedback elements always start with a packet type indication.
   Feedback elements carry internal CID information.  Feedback is
   described in section 5.2.2.

   Header is either a profile-specific header or an IR or IR-DYN header
   (see sections 5.2.3 and 5.2.4).  Header either

   1) does not carry any CID information (indicating CID zero), or
   2) includes one Add-CID Octet (see below), or
   3) contains embedded CID information of length one or two octets.

   Alternatives 1) and 2) apply only to compressed headers in channels
   where the CID space is small.  Alternative 3) applies only to
   compressed headers in channels where the CID space is large.

   Padding Octet

     0   1   2   3   4   5   6   7
   +---+---+---+---+---+---+---+---+
   | 1   1   1   0   0   0   0   0 |
   +---+---+---+---+---+---+---+---+







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   Add-CID Octet

     0   1   2   3   4   5   6   7
   +---+---+---+---+---+---+---+---+
   | 1   1   1   0 |      CID      |
   +---+---+---+---+---+---+---+---+

   CID:   0x1 through 0xF indicates CIDs 1 through 15.

   Note: The Padding Octet looks like an Add-CID octet for CID 0.

   Header either starts with a packet type indication or has a packet
   type indication immediately following an Add-CID Octet.  All Header
   packet types have the following general format (in the diagram,
   slashes "/" indicate variable length):

     0              x-1  x       7
    --- --- --- --- --- --- --- ---
   :         Add-CID octet         :  if (CID 1-15) and (small CIDs)
   +---+--- --- --- ---+--- --- ---+
   | type indication   |   body    |  1 octet (8-x bits of body)
   +---+--- ---+---+---+--- --- ---+
   :                               :
   /    0, 1, or 2 octets of CID   /  1 or 2 octets if (large CIDs)
   :                               :
   +---+---+---+---+---+---+---+---+
   /             body              /  variable length
   +---+---+---+---+---+---+---+---+

   The large CID, if present, is encoded according to section 4.5.6.

5.2.1.  ROHC feedback

   Feedback carries information from decompressor to compressor.  The
   following principal kinds of feedback are supported.  In addition to
   the kind of feedback, other information may be included in profile-
   specific feedback information.

   ACK         : Acknowledges successful decompression of a packet,
                 which means that the context is up-to-date with a high
                 probability.

   NACK        : Indicates that the dynamic context of the
                 decompressor is out of sync.  Generated when several
                 successive packets have failed to be decompressed
                 correctly.





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   STATIC-NACK : Indicates that the static context of the decompressor
                 is not valid or has not been established.

   It is anticipated that feedback to the compressor can be realized in
   many ways, depending on the properties of the particular lower layer.
   The exact details of how feedback is realized is to be specified in a
   "ROHC over X" document, for each lower layer X in question.  For
   example, feedback might be realized using

   1) lower-layer specific mechanisms

   2) a dedicated feedback-only channel, realized for example by the
      lower layer providing a way to indicate that a packet is a
      feedback packet

   3) a dedicated feedback-only channel, where the timing of the
      feedback provides information about which compressed packet caused
      the feedback

   4) interspersing of feedback packets among normal compressed packets
      going in the same direction as the feedback (lower layers do not
      indicate feedback)

   5) piggybacking of feedback information in compressed packets going
      in the same direction as the feedback (this technique may reduce
      the per-feedback overhead)

   6) interspersing and piggybacking on the same channel, i.e., both 4)
      and 5).

   Alternatives 1-3 do not place any particular requirements on the ROHC
   packet type scheme.  Alternatives 4-6 do, however.  The ROHC packet
   type scheme has been designed to allow alternatives 4-6 (these may be
   used for example over PPP):

   a) The ROHC scheme provides a feedback packet type.  The packet type
      is able to carry variable-length feedback information.

   b) The feedback information sent on a particular channel is passed
      to, and interpreted by, the compressor associated with feedback on
      that channel.  Thus, the feedback information must contain CID
      information if the associated compressor can use more than one
      context.  The ROHC feedback scheme requires that a channel carries
      feedback to at most one compressor.  How a compressor is
      associated with feedback on a particular channel needs to be
      defined in a "ROHC over X" document.





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   c) The ROHC feedback information format is octet-aligned, i.e.,
      starts at an octet boundary, to allow using the format over a
      dedicated feedback channel, 2).

   d) To allow piggybacking, 5), it is possible to deduce the length of
      feedback information by examining the first few octets of the
      feedback.  This allows the decompressor to pass piggybacked
      feedback information to the associated same-side compressor
      without understanding its format.  The length information
      decouples the decompressor from the compressor in the sense that
      the decompressor can process the compressed header immediately
      without waiting for the compressor to hand it back after parsing
      the feedback information.

5.2.2.  ROHC feedback format

   Feedback sent on a ROHC channel consists of one or more concatenated
   feedback elements, where each feedback element has the following
   format:

     0   1   2   3   4   5   6   7
   +---+---+---+---+---+---+---+---+
   | 1   1   1   1   0 |   Code    |  feedback type octet
   +---+---+---+---+---+---+---+---+
   :             Size              :  if Code = 0
   +---+---+---+---+---+---+---+---+
   /         feedback data         /  variable length
   +---+---+---+---+---+---+---+---+

   Code: 0 indicates that a Size octet is present.
         1-7 indicates the size of the feedback data field in
         octets.

   Size: Optional octet indicating the size of the feedback data
         field in octets.

   feedback data: Profile-specific feedback information.  Includes
         CID information.

   The total size of the feedback data field is determinable upon
   reception by the decompressor, by inspection of the Code field and
   possibly the Size field.  This explicit length information allows
   piggybacking and also sending more than one feedback element in a
   packet.

   When the decompressor has determined the size of the feedback data
   field, it removes the feedback type octet and the Size field (if
   present) and hands the rest to the same-side associated compressor



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   together with an indication of the size.  The feedback data received
   by the compressor has the following structure (feedback sent on a
   dedicated feedback channel MAY also use this format):

     0   1   2   3   4   5   6   7
   +---+---+---+---+---+---+---+---+
   :         Add-CID octet         : if for small CIDs and (CID != 0)
   +---+---+---+---+---+---+---+---+
   :                               :
   /  large CID (4.5.6 encoding)   / 1-2 octets if for large CIDs
   :                               :
   +---+---+---+---+---+---+---+---+
   /           feedback            /
   +---+---+---+---+---+---+---+---+

   The large CID, if present, is encoded according to section 4.5.6.
   CID information in feedback data indicates the CID of the packet
   stream for which feedback is sent.  Note that the LARGE_CIDS
   parameter that controls whether a large CID is present is taken from
   the channel state of the receiving compressor's channel, NOT from
   that of the channel carrying the feedback.

   It is REQUIRED that the feedback field have either of the following
   two formats:

   FEEDBACK-1

     0   1   2